Decks contain only 20 cards, energy generates automatically once per turn rather than through cards, you only need three points to win (with prize cards removed), benches allow for only three Pokmon, and card mechanics are simpler than modern Pokmon TCG norms
As a Ghost-type Pokmon, it embodies the mystery and allure that have captivated fans since the franchise's inception
Therefore, cards like Professor's Research and Carmine make for great turns when there are Dragon-type cards that you need to discard in your hand
The differing pull rate philosophy also impacts card values
Mono-blue also offers strong devotion synergies, letting you turn blue pips on the battlefield into serious power
i dont understand why people comment on things they dont know about #7 too bad that those foil cards bend as hell